| Spell | MP Cost | Who Can Use | Description |
|---|---|---|---|
| Flash | 2 | L1 | Bolt of lightning. Hits one enemy. |
| Bolt | 7 | L21 | Big bolt of lightning. Hits one enemy. |
| Thunder | 12 | L41 | Huge bolt of lightning. Hits one enemy. |
| Dew | 5 | L5 | Column of water. Hits group of enemies. |
| Water | 10 | L23 | Big column of water. Hits group of enemies. |
| Flood | 15 | L37 | Huge column of water. Hits group of enemies. |
| Spark | 6 | J14 | Column of flame. Hits group of enemies. |
| Flame | 10 | J22 | Big column of flame. Hits group of enemies. |
| Vulcan | 15 | J34 | Huge column of flame. Hits group of enemies. |
| Frost | 9 | J14 | Wave of ice crystals. Hits all enemies. |
| Blizzard | 13 | J30 | Small lumps of ice. Hits all enemies. |
| Glacier | 18 | J38 | Huge lumps of ice. Hits all enemies. |
| Bang | 10 | L13 | Small explosion. Hits all enemies. |
| Blast | 15 | L31 | Medium explosion. Hits all enemies. |
| Sunder | 20 | L39 | Huge explosion. Hits all enemies. |
| Perish | 4 | L33 | Destroys weak monsters. Affects one enemy. |
| Succumb | 8 | H44,L43 | Destroys weak monsters. Affects one group. |
| Mirror | 3 | J32 | Deflects enemy spells. Affects one member. |
| Drain | 3 | H10,L9 | Lowers enemy DFP. Affects one enemy. |
| Dread | 5 | H34 | Lowers enemy DFP. Affects one group. |
| Deflect | 3 | L11 | Prevents monster magic. Affects one group. |
| Bounce | 5 | L35 | Prevents monster magic. Affects all enemies |
| Fright | 4 | H31, L19 | Makes monsters sleepy. Affects all enemies. |
| Confuse | 3 | J18 | Confuses monsters. Affects one group. |
| Absorb | 1 | L17, J16 | Absorbs monster MP. Affects one member. |
| Strong | 3 | H4,L7,J14 | Restores HP partially. Affects one member. |
| Stronger | 5 | H19, L15, J20 | Restores HP partially. Affects one member. |
| Champion | 8 | H28, J36 | Restores HP completely. Affects one member. |
| Boost | 15 | L27, J28 | Restores HP partially. Affects your party. |
| Valor | 35 | H47, J46 | Restores HP completely. Affects your party. |
| Dead | 10 | J26 | Brought back to life. Affects one member. |
| Rally | 30 | H41, J42 | Restores fight power. Affects one member. |
| Float | 2 | H7 | Cross toxic marshes. Affects your party. |
| Waken | 4 | L1 | Wakes up your party. Affects your party. |
| Poison | 2 | H13 | Antidote for poison. Affects one member. |
| Stun | 2 | J14 | Antidote for paralysis. Affects one member. |
| Statue | 3 | H16 | Turns member to stone. Affects one member. |
| Stone | 5 | H22, J24 | Antidote to STATUE. Affects one member. |
| Shield | 3 | L3 | Shield against spells . Affects one member. |
| Protect | 5 | L29 | Shield against spells. Affects your party. |
| Courage | 5 | H25, L25 | Increases DFP. Affects your party. |
| Trick | 5 | H39, J40 | Increases ATP. Affects one member. |
| Fake | 4 | H37 | Increases AGL. Affects your party. |
| Warp | 8 | J14 | Travel to any town. Affects your party. |
| Escape | 8 | J14 | Leave caves & dungeons. Affects your party. |
| Elf | 1 | J(varies) | Travel to Elfrea. Affects your party |