Spell List


Spell MP Cost Who Can Use Description
Flash 2 L1 Bolt of lightning. Hits one enemy.
Bolt 7 L21 Big bolt of lightning. Hits one enemy.
Thunder 12 L41 Huge bolt of lightning. Hits one enemy.
Dew 5 L5 Column of water. Hits group of enemies.
Water 10 L23 Big column of water. Hits group of enemies.
Flood 15 L37 Huge column of water. Hits group of enemies.
Spark 6 J14 Column of flame. Hits group of enemies.
Flame 10 J22 Big column of flame. Hits group of enemies.
Vulcan 15 J34 Huge column of flame. Hits group of enemies.
Frost 9 J14 Wave of ice crystals. Hits all enemies.
Blizzard 13 J30 Small lumps of ice. Hits all enemies.
Glacier 18 J38 Huge lumps of ice. Hits all enemies.
Bang 10 L13 Small explosion. Hits all enemies.
Blast 15 L31 Medium explosion. Hits all enemies.
Sunder 20 L39 Huge explosion. Hits all enemies.
Perish 4 L33 Destroys weak monsters. Affects one enemy.
Succumb 8 H44,L43 Destroys weak monsters. Affects one group.
Mirror 3 J32 Deflects enemy spells. Affects one member.
Drain 3 H10,L9 Lowers enemy DFP. Affects one enemy.
Dread 5 H34 Lowers enemy DFP. Affects one group.
Deflect 3 L11 Prevents monster magic. Affects one group.
Bounce 5 L35 Prevents monster magic. Affects all enemies
Fright 4 H31, L19 Makes monsters sleepy. Affects all enemies.
Confuse 3 J18 Confuses monsters. Affects one group.
Absorb 1 L17, J16 Absorbs monster MP. Affects one member.
Strong 3 H4,L7,J14 Restores HP partially. Affects one member.
Stronger 5 H19, L15, J20 Restores HP partially. Affects one member.
Champion 8 H28, J36 Restores HP completely. Affects one member.
Boost 15 L27, J28 Restores HP partially. Affects your party.
Valor 35 H47, J46 Restores HP completely. Affects your party.
Dead 10 J26 Brought back to life. Affects one member.
Rally 30 H41, J42 Restores fight power. Affects one member.
Float 2 H7 Cross toxic marshes. Affects your party.
Waken 4 L1 Wakes up your party. Affects your party.
Poison 2 H13 Antidote for poison. Affects one member.
Stun 2 J14 Antidote for paralysis. Affects one member.
Statue 3 H16 Turns member to stone. Affects one member.
Stone 5 H22, J24 Antidote to STATUE. Affects one member.
Shield 3 L3 Shield against spells . Affects one member.
Protect 5 L29 Shield against spells. Affects your party.
Courage 5 H25, L25 Increases DFP. Affects your party.
Trick 5 H39, J40 Increases ATP. Affects one member.
Fake 4 H37 Increases AGL. Affects your party.
Warp 8 J14 Travel to any town. Affects your party.
Escape 8 J14 Leave caves & dungeons. Affects your party.
Elf 1 J(varies) Travel to Elfrea. Affects your party